Yizhou Chi 池一舟
I am a PhD candidate in Computer Science at the University of Cambridge, where I work with Andreas Vlachos on building language agents that collaborate safely and effectively with people. I study how we can give models the tools to interpret subtle intent, reason through multi-step tasks, and stay grounded in long-term conversations.
Before Cambridge, I completed my M.S. in EECS and B.A. in Computer Science & Cognitive Science at UC Berkeley under the guidance of Dan Klein. Those years sparked my fascination with language understanding, structured reasoning, and the human side of AI systems.
SELA: Tree-Search Enhanced LLM Agents for Automated Machine Learning
Authors: Yizhou Chi, Yizhang Lin, Sirui Hong, Duyi Pan, Yaying Fei, Guanghao Mei, Bangbang Liu, Tianqi Pang, Jacky Kwok, Ceyao Zhang, Bang Liu, Chenglin Wu
We frame AutoML pipeline design as a tree-search problem, enabling LLM agents guided by Monte Carlo Tree Search to plan experiments, reuse past insights, and converge on strong configurations.
[paper] · [code]
THOUGHTSCULPT: Reasoning with Intermediate Revision and Search
Authors: Yizhou Chi, Kevin Yang, Dan Klein
Findings of NAACL 2024
We demonstrate how decomposing candidate solutions and revising them via MCTS yields state-of-the-art structured reasoning while keeping the search space inspectable.
[paper] · [code]
CLARINET: Augmenting Language Models to Ask Clarification Questions for Retrieval
Authors: Yizhou Chi, Jessy Lin, Kevin Lin, Dan Klein
By conditioning on retrieval distributions, CLARINET teaches LLMs to ask targeted clarification questions that reduce ambiguity and consistently outperform heuristic baselines.
[paper]
Feature Selection of High Dimensional Data by Adaptive Potential Particle Swarm Optimization
Authors: Xingyue Huang, Yizhou Chi, Yu Zhou
IEEE CEC 2019
We adapt particle swarm optimization with ReliefF-driven filtering to handle small-sample, high-dimensional classification tasks more robustly than standard PSO variants.
[paper]
Among Agents — ACL 2024 Wordplay Workshop
A text-based social deduction environment for probing how language agents reason under partial information and social pressure.
[paper] · [code]
Interactive Flock Simulator
A real-time flocking visualizer that pairs physics-based animation with intuitive controls.
[demo]
于 人心 与 机理 之间,试辟一条蹊径。
此 『智械』(system) 之塑,不敢言『炼魂』,仅作『育苗』耳。此苗之长成,须习三术:
一曰 『察言』:学辨弦外之音,兼解字面之意,不偏不倚。
二曰 『缀思』:学引前言为线,缀后语成章,使对谈如流,首尾相顾。
三曰 『反躬』:学时时自省其短,日日自新其知,庶几近于无过。